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Blast Cannon in Bz 1.5 strat
Leave it as it is (in CCA armory only) 65%  65%  [ 17 ]
Add it to NSDF armory 15%  15%  [ 4 ]
Remove it from CCA armory (no blast in strat) 0%  0%  [ 0 ]
Leave it as it is (in CCA armory only), but change something about blast itself (range, damage, ammo consumption...) 12%  12%  [ 3 ]
Something else not covered here 8%  8%  [ 2 ]
Total votes : 26
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 Post subject: Re: Blast Cannon in Bz 1.5 strat
PostPosted: Sun May 31, 2009 12:48 am 
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stratter :)

Joined: Sun Feb 15, 2009 8:30 pm
Posts: 14
The NSDF should have some other weapon that is exclusively to them as the CCA does with blast or have the same all around. True it is more challenging not having the blast, but as for me I do better as the NSDF. I'm okey with the CCA but not like the NSDF. I have always hated the blast cannon except when I have it. :lol:


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 Post subject: Re: Blast Cannon in Bz 1.5 strat
PostPosted: Sun May 31, 2009 1:16 am 
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stratter :)

Joined: Fri Dec 19, 2008 11:19 pm
Posts: 800
Location: The Cimpire(Mars)
It's obvious that the exclusive CCA blast is hard to fight back. Though this gives the CCA an advantage over the NSDF, which have tend to have more advantages over CCA. I manage to find these few CCA advantages, and I can actually do better as CCA than NSDF.

Besides, the NSDF already have minigun as an exclusive weapon. What other weapon could you have in mind?


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 Post subject: Re: Blast Cannon in Bz 1.5 strat
PostPosted: Sun May 31, 2009 1:33 am 
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stratter :)

Joined: Sun Feb 15, 2009 8:30 pm
Posts: 14
Sorry if this seems ignorant but what is the difference between minigun and chaingun. They seem to do the exact same thing besides looking different. Having a brand new weapon was not my idea having only a blast or bolt was what I was trying to say even though they both are only the CCAs in the single missions. CCA is not hard to play once you get used to it though. I can stand the playing against the CCA and I can survive that is what really matters.


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 Post subject: Re: Blast Cannon in Bz 1.5 strat
PostPosted: Sun May 31, 2009 1:42 am 
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stratter :)

Joined: Fri Dec 19, 2008 11:19 pm
Posts: 800
Location: The Cimpire(Mars)
Masterchief-J wrote:
Sorry if this seems ignorant but what is the difference between minigun and chaingun. They seem to do the exact same thing besides looking different.


Minigun is faster;

Chaingun has slightly more strength

Masterchief-J wrote:
having only a blast or bolt was what I was trying to say even though they both are only the CCAs in the single missions.


what do you mean by that? "having only a blast or bolt"


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 Post subject: Re: Blast Cannon in Bz 1.5 strat
PostPosted: Thu Jun 04, 2009 4:44 am 
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stratter :)

Joined: Fri Mar 06, 2009 5:06 am
Posts: 112
Location: Equuis17
Masterchief-J wrote:
The NSDF should have some other weapon that is exclusively to them as the CCA does with blast or have the same all around. True it is more challenging not having the blast, but as for me I do better as the NSDF. I'm okey with the CCA but not like the NSDF. I have always hated the blast cannon except when I have it. :lol:


I think we should even out both sides by giving the NSDF thier own special weapon to (or somthing simple like a blue blast cannon that shoots faster but weaker :) )


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 Post subject: Re: Blast Cannon in Bz 1.5 strat
PostPosted: Fri Jun 05, 2009 9:26 pm 
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stratter :)

Joined: Sun Feb 15, 2009 8:30 pm
Posts: 14
I was not trying to say that the NSDF should have a weapon that is not in the game already, but that the blast cannon might be available to them also besides the CCA. The bolt buddy would seem the best but it is from the CCA also.

I'm sure that a brand new weapon can be created, but it would seem foreign to the game (something that is truly new to the game) and to me.


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 Post subject: Re: Blast Cannon in Bz 1.5 strat
PostPosted: Fri Jun 05, 2009 9:32 pm 
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crazy dude

Joined: Sun Mar 01, 2009 4:53 am
Posts: 134
Give the NSDF a MAS grenade option? it was taken out at some point so the code is presumably out there somewhere.


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 Post subject: Re: Blast Cannon in Bz 1.5 strat
PostPosted: Fri Jun 05, 2009 9:36 pm 
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stratter :)

Joined: Fri Dec 19, 2008 11:19 pm
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Location: The Cimpire(Mars)
Masterchief-J wrote:
I was not trying to say that the NSDF should have a weapon that is not in the game already, but that the blast cannon might be available to them also besides the CCA.


And make more players choose NSDF over CCA? I disagree. Giving NSDF blasts makes the balance between the factions tipped overwhelmingly in favor of the NSDF in which case nobody picks CCA. That makes the NSDF too strong. Also, I don't remember seeing bolt buddy in CCA armories, though I could be wrong. Bolt Buddy might not even be in the armories of multiplayer strat at all.

EquineFury_UHDF wrote:
I think we should even out both sides by giving the NSDF thier own special weapon to (or somthing simple like a blue blast cannon that shoots faster but weaker :) )


Interesting idea, but would it not cause an MVM with normal 1.4? also it might seem foreign to those who had the game for 11 years(including me). I still would prefer game stock, though that would be an interesting idea.


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 Post subject: Re: Blast Cannon in Bz 1.5 strat
PostPosted: Fri Jun 05, 2009 9:40 pm 
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stratter :)

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Baldrick wrote:
Give the NSDF a MAS grenade option? it was taken out at some point so the code is presumably out there somewhere.


Yea it was originally in CD version of Bz multiplayer, though, if it is returned to multiplayer strat, it would most likely be available for both factions.


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 Post subject: Re: Blast Cannon in Bz 1.5 strat
PostPosted: Fri Jun 05, 2009 9:52 pm 
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stratter :)

Joined: Fri Mar 06, 2009 5:06 am
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Baldrick wrote:
Give the NSDF a MAS grenade option? it was taken out at some point so the code is presumably out there somewhere.


I think its the avslf.odf in the addon folder, Its set not to build it (probably to prevent mismatch errors?)


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 Post subject: Re: Blast Cannon in Bz 1.5 strat
PostPosted: Fri Jun 05, 2009 11:13 pm 
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stratter :)

Joined: Sun Jun 01, 2008 11:16 pm
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Location: Look Behind You! Power Level: OVER 9000
The Bolt Buddy is in the Black Dog Armory only. In theory, we could give Bolt Buddy to the NSDF, but who would pay 8 scrap for a Bolt Buddy when SP-Stabber is 5 scrap? The multiplayer armories wouldn't change in 1.5 patch, except for removing MDM Mortar.

I would like to see MAS Grenade return to single player, for old time's sake. :P


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 Post subject: Re: Blast Cannon in Bz 1.5 strat
PostPosted: Sat Jun 06, 2009 2:55 am 
stratter :)

Joined: Mon Nov 24, 2008 3:17 am
Posts: 188
Sporkinator wrote:
In theory, we could give Bolt Buddy to the NSDF,


Dude, the Bolt Buddy is Fury technology. I would be rather insulted if you gave it to anyone, since the Fury's are... well... Fury's lol...


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 Post subject: Re: Blast Cannon in Bz 1.5 strat
PostPosted: Sat Jun 06, 2009 3:40 am 
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stratter :)

Joined: Fri Dec 19, 2008 11:19 pm
Posts: 800
Location: The Cimpire(Mars)
CerberusAlpha09 wrote:
Dude, the Bolt Buddy is Fury technology. I would be rather insulted if you gave it to anyone, since the Fury's are... well... Fury's lol...


Yea, but we created these furies, so wouldn't we have to develop the weaponry in accordance to Fury design? So, we could in theory give it to the NSDF, in the case of accuracy.


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 Post subject: Re: Blast Cannon in Bz 1.5 strat
PostPosted: Sat Jun 06, 2009 3:43 am 
stratter :)

Joined: Mon Nov 24, 2008 3:17 am
Posts: 188
Actually, the CCA perfected the fury tech, so if anything they should get it...
wait, didn't it say that bio-metal reverts to it's original form, so technically it is Hadean tech...
Augh... so confuzzling...


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 Post subject: Re: Blast Cannon in Bz 1.5 strat
PostPosted: Sat Jun 06, 2009 4:09 am 
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stratter :)

Joined: Fri Dec 19, 2008 11:19 pm
Posts: 800
Location: The Cimpire(Mars)
Well, didn't the NSDF have some of the Fury relics as well? So, wouldn't they have some idea about Fury weaponry? However, I don't remember the whole story. Maybe someone else remembers.


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