Yeah, I think we already established that it can't be fixed in the code.

We are left with 2 choices:
1. Light Mortar that does a lot less damage. It could be stock in vehicles, but not available in the Armories.
2. Simply remove MDM and leave a few vehicles with empty hardpoint.
I am leaning towards option 1, but option 2 is good too. Grizzly had strength in campaign with MDM, but it lost its strength online because of the bug. That is why I lean towards option 1.

Won't matter unless reaper makes 1.5, OR you all WANT my "1.41" patch.
Nobody wants 1.41 though, unless it has code fixes like FPS, E-W, and Allied Silo scrap loss, AKA 1.5.
EDIT:
Our current solution for BZ 1.5 Patch is removal of MDM in mutiplayer, but it will stay in single player.
This is currently your stock Grizzly in BZ 1.41/1.5 multiplayer:

The MDM Mortar will simply disappear from multiplayer vehicles and Armories.
I am not 100% happy with this choice of a solution, but I accept it. Empty mortar hardpoint in multiplayer beats having MDM Bug in multiplayer.
EDIT 2:
For an experienced player who has remapped their keys and hits accurately with the MDM, it can be just as strong as Mortar.
I actually remapped my keys so that instead of F10 and F11 for last 2 hardpoints, I can press F and C.
In single player, I can link my MDM with Minigun + AT and it's a lethal combo.
