Seems that
"How your Bz looks like" thread was too complicated for you. I guess uploading of pictures turned some of you off. It was supposed to help us make database of working and not working systems (with BZ), to be able to isolate general problems and fix them after enough info is gathered. BZ almost died when WinXP came and today we have XP fix, so everything is possible. I'm sick of seeing 1 player playing BZ on Vista with no issues, other player having major graphical issues and third uninstalling BZ cause of constant UE's. Let's help each other!
Ok, now new topic and no excuses this time. Post your system specs here and say whether BZ works for you in HW mode or not. If not, say does it work in SW mode and Window mode. Only thing that matters about your specs is Windows with bit version, graphic card with driver version and how much GB of RAM. Of course, say what you did to make it working if it didn't work with default values (like XP compatibility). Also, you should say if you don't have the newest
BZ installer (with all patches and fixes, and with BZ options and render.cfg already configured for most PC's).
I have next:
WinXP, 32bit
ATI HD4850, Catalyst 9.9 (latest)
3 GB of RAM
- everything works flawlessly
Win7, 64bit (WinXP compatibility on bzone.exe due 4GB of RAM)
ATI HD4850, Catalyst 9.9 (latest)
4 GB of RAM
- HW mode (3D on) - can't get into main menu, but SP launched from Config Utility works flawlessly
- SW mode (3D off) - works, but with a lot of issues
- Window mode (640x480) - flawlessly
WinXP, 32bit
ATI X800, Catalyst 9.8 (latest)
2 GB of RAM
- everything works flawlessly
Win7, 64bit
ATI X800, Catalyst 9.8 (latest)
2 GB of RAM
- HW mode (3D on) - can't get into main menu, but SP launched from Config Utility works flawlessly
- SW mode (3D off) - works, but with a lot of issues
- Window mode (640x480) - flawlessly
WinXP, 32bit
ATI 9200, Catalyst 6.11 (final)
448 MB of RAM
- everything works flawlessly