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Mr. Spock
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Post subject: Spawning 101 Posted: Thu Mar 26, 2009 4:26 pm |
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| stratter :) |
Joined: Mon Aug 20, 2007 2:17 pm Posts: 1314 Location: Zagreb, Croatia |
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This was discussed many times before, but with lot of noobs around (valak, Xtreme...) I guess we need a special topic for it. Even sticky one.   Spawn is a place where you appear on the map for the first time (check screen shot), and every next time you die (if you have lives left). When you spawn, you are not ready to fight right away and that's why "no spawning" is one of the moral rules in Bz. You should give your opponent, who just spawned or respawned, some time to look around and prepare for the fight. If you do spawn your opponent (kill him on a spawn point), that doesn't necessarily say something about you. Maybe you are just aware of your opponent's moral.  In DM, just a few given seconds are enough. In strat it depends on the situation... If your opponent respawned, for example, in your base, you should let him walk (jump) away. If you have an outpost in front of his base, on Ice Ice for example, he will respawn right in front of you. You should then try to restrain your units from killing him, allowing him to return to his base and get in a ship. But if you are on a map like Pac-Man, with your forces destroying opponent's base, you shouldn't stop just because he died. You just have to try not to kill him with your Stabbers, if your AI kills him, it's not your fault, it's not a spawn then. Even if he dies by your tank, it's not a real spawn, just a bad luck cause spawn point on that map is near middle geyser where recycler is usually deployed. Of course, if in any moment you see respawner pulling his sniper rifle out, you should kill him right away, without thinking. Most noobs complain about shooting white ships in DM. Ship respawns where you land, and pronouncing the whole map a safe zone is silly, so spawning rule doesn't apply on ships, only on pilots. You can choose where to land, so your ship, white or not, if a fair game. In this particular case, sometimes moral rule applies, but both players have to respect it. It goes like this; when you see a pilot falling next to you, (not facing you, showing he has no intentions to snipe) you should let him fall and enter his ship. To fulfill this moral rule, when he enters his ship he shouldn't immediately start shooting at you, cause you just spared his life. He should find another target, or let you get needed power ups and wait for you to engage him. Many noobs cry spawn in a DM even though no one is spawning. Let's take Coliseum for an example, everyone knows where spawns on that map are, and only if you are destroyed/killed on that spot (while spawning/respawning), then you have been spawned. If your pilot is killed in the middle of the map, in the air, or even if you landed on a spawn point, that's not spawning, it's righteous kill, part of the game. You landed (or you were trying to land) on the wrong place and got killed, end of story. Every pilot has 3 snipes and only fool won't use them. If you don't want to get killed navigate your parachute away from the fight. Not many would hunt a pilot who's falling away from them, but even if they do, it's not a spawn. In DM you respawn only if your pilot dies, so real spawn can only happen at that point. I've seen every new player going after a pilot after ejection. It is a natural instinct in a war game, in a death match, so it can't be wrong.
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HyperFighter
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Post subject: Re: Spawning 101 Posted: Thu Mar 26, 2009 10:27 pm |
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| stratter :) |
Joined: Fri Dec 19, 2008 11:19 pm Posts: 800 Location: The Cimpire(Mars) |
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So very true.
Though I do have trouble controlling Map Editor.
Like, I can't change maps, I can really only put in stuff.
And the AI only just deploys rec and doesn't build.
Any idea how to work with the Map Editor?
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Sporkinator
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Post subject: Re: Spawning 101 Posted: Fri Mar 27, 2009 1:29 pm |
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| stratter :) |
Joined: Sun Jun 01, 2008 11:16 pm Posts: 1005 Location: Look Behind You! Power Level: OVER 9000 |
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If you can't stand the war, get out of the Battle zone. 
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upyerkilt
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Post subject: Re: Spawning 101 Posted: Fri Mar 27, 2009 9:17 pm |
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| stratter :) |
Joined: Sun Feb 01, 2009 1:07 pm Posts: 31 Location: Scotland |
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I got to disagree with some of the things you say spock.
I dont think anyone should be killing a pilot just because they have landed in the middle. If the pilot is not rushing to his tank then ok, kill on sight in case he is sniping. But when it is obvious a pilot is turning around to look for his tank or running to get in his tank then I do not think it is fair game to kill on sight.
If someone lets a pilot get to his ship but the pilot turns round and snipes then kill him all the time after that out of revenge.
Also spawning at spawn point, I will do this wit hthe like of tesla that just jumps out constantly and ruins a good DM. If folk want to snipe so much they should go create a snipe game and let all the snipers have fun in a snipe game. I dont snipe much and I must be a fool for not using my 3 snipes. Sniping can be fun in a DM but too much of it turning the map into a junk yard is not much fun for others that like to fight with tanks/bomers. This is why they go into these games, to fight wit hthe big guns not to see who can snipe better. I am still convinced some have some sort of snipe hack to make it easier for them.
K
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Sporkinator
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Post subject: Re: Spawning 101 Posted: Sat Mar 28, 2009 12:22 pm |
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| stratter :) |
Joined: Sun Jun 01, 2008 11:16 pm Posts: 1005 Location: Look Behind You! Power Level: OVER 9000 |
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If Tesla likes to jump out and snipe a lot, that's fine, there's no rule against it. Likewise, there's no rule that you can't kill him. I would like to address another part of what could be considered spawning. It goes like this:
1. You just killed your opponent's pilot and you both happened to be near his spawn point.
2. He immediately shoots/kills/snipes you from behind as soon as he respawns.
I am very aware of this as Tesla did it to me in a DM. He was trying to snipe me, I killed him, he respawned and then he immediately succeeded on a jump snipe on me in my tank from behind. I was not ready for that, I did not know I was near his spawn point. Although I don't really care, it's just a DM, I think that is a dirty way to play. You're all entitled to your own opinion, so I am curious to know if there's anybody who agrees with my statement.
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Zachtank
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Post subject: Re: Spawning 101 Posted: Sat Mar 28, 2009 2:25 pm |
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| sniper |
Joined: Sun Mar 30, 2008 5:49 pm Posts: 205 Location: Under your bed... |
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upyerkilt wrote: I got to disagree with some of the things you say spock.
You need to understand the difference between hacking and using strategy. Jump sniping is a USE OF STRATEGY! So many people do it, and you are saying it's a hack. Fail. :F
Last edited by Zachtank on Wed Apr 22, 2009 3:11 am, edited 1 time in total.
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Sporkinator
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Post subject: Re: Spawning 101 Posted: Sat Mar 28, 2009 2:35 pm |
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| stratter :) |
Joined: Sun Jun 01, 2008 11:16 pm Posts: 1005 Location: Look Behind You! Power Level: OVER 9000 |
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Zach, everyone is entitled to their opinion. Nobody on this forum is forced to agree with anybody. Upyerkilt can say what he wants, although somebody killing his pilot or sniping him is no reason to complain/cry. Battlezone is war. It is always a new player's instinct to kill pilots, so it can't be wrong. You think I let pilots live in campaign missions? No way, they all die. Why should I play any differently online? There is no reason to. However, you can be sure I won't chase you down and kill you every single time in a DM. I'll bring up my snipe scope and pick you out of the sky. Hehe.
I haven't noticed any snipe hacking in Battlezone for a while. There IS such thing as sniping skill you know. There are other factors besides just aiming and taking a shot. With my connection, I currently have to judge the lag and give lead accordingly.
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Mr. Spock
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Post subject: Re: Spawning 101 Posted: Sat Mar 28, 2009 3:28 pm |
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| stratter :) |
Joined: Mon Aug 20, 2007 2:17 pm Posts: 1314 Location: Zagreb, Croatia |
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upyerkilt wrote: I got to disagree with some of the things you say spock. ...when it is obvious a pilot is turning around to look for his tank or running to get in his tank then I do not think it is fair game to kill on sight. I think we actually agree on that, cause I said the same thing. Mr. Spock wrote: ...when you see a pilot falling next to you, (not facing you, showing he has no intentions to snipe) you should let him fall and enter his ship. Purpose of this topic isn't me pronouncing Bz rules, it is me explaining there are no actual rules you have to follow, only moral rules, which are relative. Upyerkilt, I would never hunt your pilot down, and I know you wouldn't hunt mine either, but I would hunt Oddball's every time, I would even perform the real spawning on him. You get what you deserved.  Zach, no one has to agree with me, this is not my forum, it is everyone's. On BZC (YG forum) all have to think as 1, not here. I'm not Borg, I'm Vulcan. hehe Spork, in your example, moral rule applies, no one should start shooting, players should split into different directions and fight when they next time meet. But no one has to follow that moral rule, cause in love and war there are no rules. 
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upyerkilt
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Post subject: Re: Spawning 101 Posted: Sat Mar 28, 2009 6:18 pm |
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| stratter :) |
Joined: Sun Feb 01, 2009 1:07 pm Posts: 31 Location: Scotland |
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sorry spock, never saw that or understood it properly. So we sort of agree,lol Zach, I never joined this forum because I am against hacking ( although I strongly am) I joined because after a 6 or 7 year absense from battlezone I realised folk were still playing online and I joined here to find out how I could so dont you dare think I cannot voice my opinion. As said by a few in response to you, everyone has their own opnions and just because I dont agree doesnt make me wrong. Doesnt make me right either. I have an open mind and I do not mind anyone giving their opinion to anything even if I disagree. If you think everyone should bow down to anyone in this life or planet then you are one very unworthy person to talk to. And just because I have said this to you, it doesnt mean I dislike you in any way. I dont know you and I will happily play you battlezone without any arguments. OK rant over, hope to see you in battlezone so you can snipe my butt off now  Ken
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Zachtank
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Post subject: Re: Spawning 101 Posted: Wed Apr 22, 2009 3:15 am |
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| sniper |
Joined: Sun Mar 30, 2008 5:49 pm Posts: 205 Location: Under your bed... |
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upyerkilt wrote: If you think everyone should bow down to anyone in this life or planet then you are one very unworthy person to talk to.
Hell, no. Quote: OK rant over, hope to see you in battlezone so you can snipe my butt off now  I see you've seen my member position. 
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