Battlezone 1

Community Forum
Home Page Home Page Home Page Home Page
  Register
Login 
View unanswered posts View active topics

Delete all board cookies

All times are UTC + 1 hour [ DST ]




Home Page Home Page  [ 8 posts ] 
 
Previous topic | Next topic 

Make snipe damage work online?
Yes 100%  100%  [ 6 ]
No 0%  0%  [ 0 ]
Total votes : 6
Author Message
Offline 
 Post subject: Snipe damage
PostPosted: Mon Mar 02, 2009 2:18 pm 
User avatar
stratter :)

Joined: Sun Jun 01, 2008 11:16 pm
Posts: 1005
Location: Look Behind You! Power Level: OVER 9000
In case you didn't know, snipe does 0 damage online if you miss the dot. In fact, you don't even know if somebody has you in their scope unless they succeed in sniping you.

Reaper did this in BzE: he made snipe do damage online.

Technically, this is a fix since snipe does damage in single player.

This means you'll know when you're being shot at with sniper rounds, even if your opponent misses.

This will change online play quite a bit. Currently, it is easy to be a sneaky sniper. You can shoot to your heart's content and your opponent won't know unless you succeed. :P

My theory of how to accomplish this:

Modify the sniper rifle code so that when you fire, 2 things happen simultaneously.

1. Zero damage Sniper round is fired.
2. At the same time, fire an invisible tracer class bullet at the same speed as the sniper round.

The sniper round works as usual, and the fast tracer does the actual damage for misses as well as hits.

If for some reason a tracer class bullet doesn't work reliably, use an invisible bolt class bullet.

If snipe will do damage online, should it be 50? That is stock damage, but an opponent killing you with snipe by picking off all your pilot's hull before you reach the ground doesn't sound like fun. I think it should be reduced to 5, to avoid easy non-snipe kills with the sniper rifle.

Not that 1.5 will necessarily happen very soon, but what do others think about this?

EDIT: I went ahead and cast my vote for yes.

Not only will this allow snipe to be the same in single player and multiplayer, but if somebody manages to hack for infinite shots, it will be obvious if they fire more than 3 times without reloading.


Top
 Profile  
 
Offline 
 Post subject: Re: Snipe damage in Bz 1.5
PostPosted: Sun Mar 22, 2009 10:00 am 
User avatar
team dummy member

Joined: Thu Mar 19, 2009 7:26 am
Posts: 95
Location: ARGENTINA (SORRY ABOUTH MY ENGLISH )
i realy like to snipe . and i think its true . the enemy must know if he is sniped
or a unit is trying to be snipe and im agree to deal dmg 100 units and a blast like mini gun

another things .

1snipe/plasma croshiar can be change for one mor suitable for the weapon .?
2soldiers can bleed ? when shoot or die ?
3 ndfs /cca hull can be equal 250/150 to 250/250


Top
 Profile E-mail  
 
Offline 
 Post subject: Re: Snipe damage in Bz 1.5
PostPosted: Sun Mar 22, 2009 2:51 pm 
User avatar
stratter :)

Joined: Sun Jun 01, 2008 11:16 pm
Posts: 1005
Location: Look Behind You! Power Level: OVER 9000
I gave NSDF and CCA pilots equal hull in my mod. Both 250.

Sniper round does 10 damage instead of 50.

But of course damage probably won't ever be made to work online unless code is changed. (1.5 Patch)


Last edited by Sporkinator on Sun Mar 29, 2009 2:43 pm, edited 1 time in total.

Top
 Profile  
 
Offline 
 Post subject: Re: Snipe damage in Bz 1.5
PostPosted: Sun Mar 29, 2009 2:42 pm 
User avatar
team dummy member

Joined: Thu Mar 19, 2009 7:26 am
Posts: 95
Location: ARGENTINA (SORRY ABOUTH MY ENGLISH )
if a pilot were sniped 3 times it deserve to die . how abouth 90 dmg for sniping (3 snipes = 6 mini gun shots )


Top
 Profile E-mail  
 
Offline 
 Post subject: Re: Snipe damage in Bz 1.5
PostPosted: Sun Mar 29, 2009 2:47 pm 
User avatar
stratter :)

Joined: Sun Jun 01, 2008 11:16 pm
Posts: 1005
Location: Look Behind You! Power Level: OVER 9000
Well, it can't increase, only stay the same or decrease.

If it only takes 3 snipe hits to kill a pilot, that makes it too easy. Sniping is about hitting the dot, not damaging something.


Top
 Profile  
 
Offline 
 Post subject: Re: Snipe damage in Bz 1.5
PostPosted: Sun Mar 29, 2009 10:25 pm 
User avatar
stratter :)

Joined: Fri Dec 19, 2008 11:19 pm
Posts: 800
Location: The Cimpire(Mars)
HOORAY FOR SNIPE DAMAGE!!!! :mrgreen: :mrgreen:


Top
 Profile  
 
Online 
 Post subject: Re: Snipe damage in Bz 1.5
PostPosted: Tue Mar 31, 2009 12:16 am 
stratter :)

Joined: Mon Aug 20, 2007 2:17 pm
Posts: 1313
Location: Zagreb, Croatia
I'm not sure what would happen with the sniper in 1.5, but I know that pilot's hull wouldn't change. I should equal Czar's and Grizzly's hull too maybe? :roll:


Top
 Profile E-mail  
 
Offline 
 Post subject: Re: Snipe damage in Bz 1.5
PostPosted: Thu Jun 04, 2009 5:37 am 
User avatar
stratter :)

Joined: Fri Mar 06, 2009 5:06 am
Posts: 112
Location: Equuis17
tesla_trooper wrote:
i realy like to snipe . and i think its true . the enemy must know if he is sniped
or a unit is trying to be snipe and im agree to deal dmg 100 units and a blast like mini gun

another things .

1snipe/plasma croshiar can be change for one mor suitable for the weapon .?
2soldiers can bleed ? when shoot or die ?
3 ndfs /cca hull can be equal 250/150 to 250/250


I kinda like the sniper rifle layout for the N64 version of battlezone (no scope just glowing dots shown)

Attachment:
Snipe.png
Snipe.png [ 77.85 KiB | Viewed 122 times ]


Of course that makes it too easy, however the sniper rifle has its own crosshair, perhaps its already in the PC version of battlezone but not being used :?


Top
 Profile E-mail  
 
Search for:
Display posts from previous:  Sort by  
Home Page Home Page  [ 8 posts ] 

All times are UTC + 1 hour [ DST ]


Who is online

Users browsing this forum: No registered users and 0 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum
Jump to:  

Donate Now
Donate Now


Powered by Skin-Lab © Alpha Trion
Hosted by FreeForums.org | Create a free forum